Inherits MonoBehaviour.
Inherited by ProD.AI_Goblin, and ProD.PlayerMovement.
Public Member Functions | |
bool | MoveToCell (Cell targetCell) |
Public Attributes | |
float | layer = 0.5f |
List< string > | walkableCellTypes |
Properties | |
Map | currentMap [get, set] |
WorldMap | currentWorld [get, set] |
Cell | currentCell [get, set] |
bool ProD.MovingObject.MoveToCell | ( | Cell | targetCell | ) |
float ProD.MovingObject.layer = 0.5f |
List<string> ProD.MovingObject.walkableCellTypes |
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getset |
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getset |
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getset |