Inherits ProD.MovingObject, and ProD.TurnBasedActor.
Public Member Functions | |
void | OnEnable () |
void | startTurn () |
Public Member Functions inherited from ProD.MovingObject | |
bool | MoveToCell (Cell targetCell) |
Additional Inherited Members | |
Public Attributes inherited from ProD.MovingObject | |
float | layer = 0.5f |
List< string > | walkableCellTypes |
Properties inherited from ProD.MovingObject | |
Map | currentMap [get, set] |
WorldMap | currentWorld [get, set] |
Cell | currentCell [get, set] |
void ProD.AI_Goblin.OnEnable | ( | ) |
void ProD.AI_Goblin.startTurn | ( | ) |
Implements ProD.TurnBasedActor.